It has been just over two years since the launch of Apple Arcade, and the subscription-based gaming service's catalog continues to grow. Two new games were released on Apple Arcade today, with an additional two coming soon.
The latest additions to Apple Arcade include the classic arcade shooting game Galaga Wars from Bandai Namco and the popular tower defense game Kingdom Rush Frontiers from Ironhide Game Studio. Both games were already available on the App Store, but the Apple Arcade editions do not contain any in-app purchases or ads.
A few new games have been listed as coming soon to Apple Arcade, including Splitter Critters, which Apple named the iPhone Game of the Year in 2017. In the game, players are tasked with splitting the world with a swipe of their finger and rearranging the split-up parts of the world to guide critters back to their spaceship. Metroidvania adventure game Dandara: Trials of Fear from Raw Fury is also coming soon to Apple Arcade.
Priced at $4.99 per month or $49.99 per year, Apple Arcade is a subscription-based service that provides access to a catalog of over 200 games across the iPhone, iPad, Mac, and Apple TV, with additional titles added periodically.
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Apple today announced three new games coming to Apple Arcade in April, along with several updates to existing titles on the service.
The three new games heading to Apple Arcade next month are as follows:
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Yes, like any subscription service (e.g. you stop paying for Apple Music, you no longer have access to music).
Nice! They look like fun. Netflix won't be able to catch up with Apple arcarde, Lol!
Pretty low bar you're setting there, don't you think?
Also: Kingdom Rush Frontiers *is* a fun game. Or rather, it was. It's almost 9 years old and was essentially abandonedware with no updates in years. Yet another example of Apple Arcade as least-effort-possible shovelware.
You probably aren’t the target audience for it, at least not yet. For those with young children (or even seniors) in our lives it is really nice to have more options where they aren’t bombarded with ads or in app purchases Screens etc. and yes if you personally paid for or played those games years ago they might not interest you now, but to those who haven’t they really don’t care when they came out and are being introduced to great “new” hassle free games to them.
I get that this service is not for me... What I don't get is, why don't developers use the power of the chips in iPhones, and iPads and to make good-looking games?