Adobe has updated its professional video editing software After Effects with native M1 support, offering customers up to 3x faster render speeds on Apple's latest Macs compared to high-end Macs with Intel processors.
On M1 computers, Adobe promises up to 2x faster performance in rendering and general app responsiveness. On M1 Ultra, Apple's most high-end chip found in the Mac Studio, Adobe says After Effects will be up to 3x faster for video editors. One specific way Adobe has optimized After Effects is with multi-frame rendering, which utilizes all available cores on Apple silicon to provide a playback experience that's up to 4x faster than a high-end iMac Pro with a 10-core Intel Xeon processor.
The newest version of After Effects will be rolling out to users in the coming days. Adobe also announced several other new features for After Effects and Premiere Pro such as Scene Edit Detection, Auto Color powered by AI, and more.
Nvidia is entering the consumer PC chip business for the first time and has thrown down the gauntlet to Apple, describing its new RTX Spark processor as "the most efficient PC chip ever built."
Nvidia says its RTX Spark Superchip is purpose-built to run AI agents that can work proactively across apps and run in the background as a personal "teammate."
With the chip, Nvidia says users...
During WWDC 2025, Apple revealed that macOS 26 Tahoe would be the final major macOS version for Intel-based Macs.
macOS 27 will be compatible with Apple silicon Macs only, meaning that you will need a Mac with an M-series chip or a MacBook Neo with an A18 Pro chip in order to install the software update. Apple will unveil macOS 27 during its WWDC 2026 keynote this Monday, June 8, and the...
On an earnings call in late April, Apple's CEO Tim Cook said that customer response to the MacBook Neo was "off the charts," and the popularity of the laptop has reportedly led the company to significantly boost production.
Apple supply chain analyst Ming-Chi Kuo this week said he believes that MacBook Neo shipments to Apple were doubled from an initial target of 5 million units to 10...
So many benchmarks seem to have had the goal of painting the Apple Silicon Macs in a bad light - usually through disingenuous tactics. I have seen many benchmarks optimised for non-apple API's (openGL anyone?) or comparing non-hardware accelerated against hardware accelerated. for example Handbrake encoding on Intel by default uses hardware acceleration, I have seen benchmarks comparing software rendering on M1 against hardware rendering on Intel/Windows. So much murky stuff designed to confirm a conclusion.
Anyone else wish Adobe just rewrote all their apps from the ground up? Illustrator, Photoshop and Indesign all run as if they've just been running the same code since PowerPC days...
I guess when all those “experts” used adobe for benchmarking, and we commented they didn’t know what they were talking about because adobe wasn’t optimized. Well, we were right, those benchmarks were crap