Apple's Phil Schiller Explains Why Valve's Steam Link App Was Rejected - MacRumorsOpen MenuShow RoundupsShow Forums menuVisit ForumsOpen Sidebar
Skip to Content

Apple's Phil Schiller Explains Why Valve's Steam Link App Was Rejected

steamlogoApple recently made the decision to reject Valve's Steam Link app after initially approving it, leading to many unhappy Steam customers who had been looking forward to the feature.

Apple has been silent on the issue despite several requests for comment, but today, Apple marketing chief Phil Schiller explained the reason behind the rejection to a MacStories reader and other Apple customers on Reddit who emailed to ask Apple to reconsider. In the email, Schiller says the Valve app violates a number of guidelines and that Apple is working with the Valve team to rectify the issue.

We care deeply about bringing great games to all of our users on the App Store. We would love for Valve's games and services to be on iOS and AppleTV. Unfortunately, the review team found that Valve's Steam iOS app, as currently submitted, violates a number of guidelines around user generated content, in-app purchases, content codes, etc.

We've discussed these issues with Valve and will continue to work with them to help bring the Steam experience to iOS and AppleTV in a way that complies with the store's guidelines. We put great effort into creating an App Store that provides the very best experience for everyone.

We have clear guidelines that all developers must follow in order to ensure the App Store is a safe place for all users and a fair opportunity for all developers.

The Steam Link app is designed to allow Steam users to play their Steam games on an iPhone, iPad, or Apple TV using either a 5GHz WiFi network or a wired Ethernet connection to a host PC or Mac. As our sister site TouchArcade said in a review of the app, it allows for "real" PC-like game experiences on Apple devices.

"I could see a very real situation where many people just straight up stop buying things from the App Store and exclusively purchase Steam games through Valve instead," wrote TouchArcade editor-in-chief Eli Hodapp.

As MacStories points out, we don't know the specifics of the guidelines the Steam Link app violates, but Apple has strict rules for features like filters for objectionable content, in-app purchases, loot boxes, and more. Steam Link, as a remote access app, does allow customers to purchase Steam games without standard in-app purchase methods, which is likely to be one of Apple's main qualms.

Valve first announced the Steam Link app on May 9 after initial approval from Apple, but Apple later said the preliminary approval had been a mistake and told Valve the app was not eligible for release due to "business conflicts." Valve's statement:

On Monday, May 7th, Apple approved the Steam Link app for release. On Weds, May 9th, Valve released news of the app. The following morning, Apple revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team.

Valve appealed, explaining the Steam Link app simply functions as a LAN-based remote desktop similar to numerous remote desktop applications already available on the App Store. Ultimately, that appeal was denied leaving the Steam Link app for iOS blocked from release. The team here spent many hours on this project and the approval process, so we're clearly disappointed. But we hope Apple will reconsider in the future.

Valve has not commented on what features might need to be tweaked or removed to earn Apple's approval, and it is not clear when we might see a modified version of the Steam Link app available for sale if Valve is able or willing to make the necessary changes to the Steam Link experience.

Popular Stories

Liquid Glass App Store Feature

Apple Pulled Cal AI for Deceptive Billing Design, Not External Payments

Tuesday April 21, 2026 12:54 pm PDT by
Apple recently cracked down on Cal AI, an app owned by MyFitnessPal that tried to skirt Apple's in-app purchase rules. Apple told TechCrunch that it briefly pulled the calorie-counting app last week for violating purchasing guidelines and using a deceptive billing design. When the app was pulled last week, there was speculation that it was removed for implementing web-based payments,...
app store monthly sub commitment

Apple Introduces App Store Monthly Subscriptions With 12-Month Commitment

Monday April 27, 2026 12:52 pm PDT by
Apple today announced the launch of a new subscription option for App Store developers: monthly subscriptions with a 12-month commitment. The new option allows developers to offer subscribers discounted pricing typically associated with an annual subscription but paid on a monthly basis to keep payments more affordable. This new payment option allows you to offer subscribers more affordable...
app store blue banner epic 1

Epic Games Wins Reversal of Stay in App Store Fee Legal Battle

Wednesday April 29, 2026 5:05 am PDT by
Apple will not be able to delay a district court battle over fee calculations while it waits to hear whether the U.S. Supreme Court will weigh in on the latest developments in its long-running dispute with Epic Games. On Tuesday, the Ninth Circuit Court of Appeals reversed an earlier decision letting Apple keep its current zero-fee link-out commission structure in place while it appeals to...

Top Rated Comments

sirdir Avatar
104 months ago
OK, he said something but in the end he didn't say anything.
Score: 82 Votes (Like | Disagree)
JoeWal Avatar
104 months ago

in a way that complies with the store's guidelines. omplies with the store's guidelines.
I think Phil Schillers MacBook keyboard has the "c"-key stuck. ;)
Score: 56 Votes (Like | Disagree)
mi7chy Avatar
104 months ago
Apple does not in any way need Steam.
Apple also don't need Netflix, YouTube, Spotify, Google Maps/Waze, etc. but block those apps and see what happens to their user base.

Just look at the failed Homepod when they restrict it to Apple Music only. It's DOA.
Score: 54 Votes (Like | Disagree)
mi7chy Avatar
104 months ago
Apple need Steam but Steam don't need Apple. Tread carefully Apple.
Score: 53 Votes (Like | Disagree)
TimUSCA Avatar
104 months ago
Apple need Steam but Steam don't need Apple. Tread carefully Apple.
If anything, that’s backwards. But neither needs the other. It’s a mutually beneficial relationship, and saying Apple needs Steam is just kind of silly.
Score: 50 Votes (Like | Disagree)
Rudy69 Avatar
104 months ago
Apple need Steam but Steam don't need Apple. Tread carefully Apple.
Do they? I think they’ve done fine without them until now
Score: 42 Votes (Like | Disagree)