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iOS 12 Concept Augments the World With New 'Siri Sight' Mode

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Just one week before Apple's annual Worldwide Developers Conference in San Jose, California, where the company is expected to introduce iOS 12, several graphic designers have created their own fanatical concepts.

The latest comes from Michael Calcada, a fourth-year design student at York University and Sheridan College in the Toronto, Canada area.

siri sight 4
Calcada's concept envisions several changes and additions to iOS, including an all-new "Siri Sight" augmented reality mode with overlays of useful information on stores, restaurants, transit stops, landmarks, and other points of interest, in addition to timely information such as road closures.

"As I believe augmented reality is a technology that will be fundamental to the future of digital interaction, I integrated AR into the core of the iOS experience, providing new innovative and intuitive ways to interact with your digital and physical worlds at once," said Calcada, who shared his video with MacRumors.


Calcada's concept also envisions grouped notifications, a notification dot in the status bar, more granular controls in the default Camera app, a systemwide dark mode, FaceTime group chats, improved volume controls, and a general makeover to iOS that has some promise, even if it is not entirely realistic.

siri sight 2
Any improvements to Siri would be welcomed, as multiple reports have suggested that Apple's assistant has fallen behind its rivals, including Amazon Alexa and Google Assistant. A recent survey also found early adopters of the iPhone X to be impressed with all of the device's major features, except Siri.

In terms of the expanded augmented reality capabilities, they could be be better suited for iOS 13, as rumors suggest Apple will release at least one iPhone with a triple-lens rear camera system in 2019. The triple-lens array would reportedly enable both expanded zoom and 3D sensing for augmented reality.

siri sight 3
As with most concepts, this one is unlikely to look like Apple's actual version of iOS 12. But with only a week remaining until the WWDC keynote, which MacRumors will be attending, it's fun to look at fan-made mockups.

Stay tuned to MacRumors for live, on-scene coverage of the WWDC 2018 keynote on Monday, June 4, beginning around 8:30 a.m. Pacific Time.

Related Forum: iOS 12

Top Rated Comments

104 months ago
He should have saved that concept for iOS 13 because we know damn well Apple won’t implement that many changes in iOS 12.
Score: 7 Votes (Like | Disagree)
QuarterSwede Avatar
104 months ago
Hopefully Apple put this much thought into iOS12. Because iOS11 (especially on iPhone X) seemed like an afterthought.
iOS 11 was geared heavily to the iPad where it brought a lot of advancements.
Score: 6 Votes (Like | Disagree)
jonblatho Avatar
104 months ago
Some of the ideas aren’t too bad. But it looks absolutely atrocious and some of the execution is just awful. Here’s a list of errors/questionable choices I was able to pick out:

* “The world’s most advanced operating system finally caught up.” So is it the most advanced or not? “Caught up” implies it’s even.
* The skew animation at 0:11 looks beyond fake. You don’t want static items on-screen in a video usually, but it’d have been better off here.
* Magic additional bezels appear at 0:13.
* What’s up with the lock screen? Did we forget what padding is?
* The padlock at 0:16 is unlocked but the text at the bottom says “Swipe up to unlock.”
* The high and low temperatures in the weather widget to the left of the clock are next to unreadable even after we’re zoomed in closer to the phone.
* Why should I have to tap a button to expand my notifications out of the “Notification Hub”?
* What do we really get out of having notifications sent when an iMessage contact is typing? Snapchat does this (unreliably, I might add), and it’s obnoxious.
* Letter spacing is different between the two Messages notifications at 0:28.
* New gestures. What does swiping up from the center do that swiping up from the left or right bottom corners can’t? Are they combined into one? If so, why?
* How are these new gestures communicated to the user?
* Why is there a battery percentage icon right next to the battery in the status bar?
* Why on Earth are the clock/weather/battery widgets arranged differently depending on which gesture is used?
* No chance the camera would be in use constantly on the lock screen. It’d kill the battery in a heartbeat.
* This matrix of controls at the bottom of the camera app is atrociously organized and, for most users, wildly unnecessary.
* “Verticle” home screen? I get that not everyone’s a great speller, but this video was published with that mistake?
* iOS isn’t going to allow users to change the app icon shape for myriad reasons, but if that did happen, why require users to enable it to get the slider? Why not just have the slider snap to the default?
* What are the status bar customization options that also won’t happen? They’re never shown.
* The waveform in Apple Music is hilariously bad. One of the core concepts in Apple’s HIG is deference, and that is not deferent. It draws my eyes away from the main content of the screen.
* Dark mode looks…not that different from not-dark mode in the system UI except for the apps shown.

Yet some of the people complimenting this have almost certainly complained at some point about Apple not paying enough attention to detail in QC. Goodness.
Score: 5 Votes (Like | Disagree)
104 months ago
Some of the ideas aren’t too bad. But it looks absolutely atrocious and some of the execution is just awful. Here’s a list of errors/questionable choices I was able to pick out:

* “The world’s most advanced operating system finally caught up.” So is it the most advanced or not? “Caught up” implies it’s even.
* The skew animation at 0:11 looks beyond fake. You don’t want static items on-screen in a video usually, but it’d have been better off here.
* Magic additional bezels appear at 0:13.
* What’s up with the lock screen? Did we forget what padding is?
* The padlock at 0:16 is unlocked but the text at the bottom says “Swipe up to unlock.”
* The high and low temperatures in the weather widget to the left of the clock are next to unreadable even after we’re zoomed in closer to the phone.
* Why should I have to tap a button to expand my notifications out of the “Notification Hub”?
* What do we really get out of having notifications sent when an iMessage contact is typing? Snapchat does this (unreliably, I might add), and it’s obnoxious.
* Letter spacing is different between the two Messages notifications at 0:28.
* New gestures. What does swiping up from the center do that swiping up from the left or right bottom corners can’t? Are they combined into one? If so, why?
* How are these new gestures communicated to the user?
* Why is there a battery percentage icon right next to the battery in the status bar?
* Why on Earth are the clock/weather/battery widgets arranged differently depending on which gesture is used?
* No chance the camera would be in use constantly on the lock screen. It’d kill the battery in a heartbeat.
* This matrix of controls at the bottom of the camera app is atrociously organized and, for most users, wildly unnecessary.
* “Verticle” home screen? I get that not everyone’s a great speller, but this video was published with that mistake?
* iOS isn’t going to allow users to change the app icon shape for myriad reasons, but if that did happen, why require users to enable it to get the slider? Why not just have the slider snap to the default?
* What are the status bar customization options that also won’t happen? They’re never shown.
* The waveform in Apple Music is hilariously bad. One of the core concepts in Apple’s HIG is deference, and that is not deferent. It draws my eyes away from the main content of the screen.
* Dark mode looks…not that different from not-dark mode in the system UI except for the apps shown.

Yet some of the people complimenting this have almost certainly complained at some point about Apple not paying enough attention to detail in QC. Goodness.
It’s just a concept... and while it does has some flaws, It doesn’t merit the nit pickiness in your post.

The overall design change is very nice. Complaining about a specific gesture being used and widgets rearranged is ridiculous.
Score: 2 Votes (Like | Disagree)
ppdix Avatar
104 months ago
Awesome!!!
[doublepost=1527544493][/doublepost]Dude, what is wrong with You? It is an imagined concept. If you think you can point out so many "errors" why don't you do something better?:rolleyes:
Score: 2 Votes (Like | Disagree)
104 months ago
I think this is the best rendition I have seen. It takes what everyone has been asking about for years and also adds more. Plus it looks great without changing too much.
Score: 2 Votes (Like | Disagree)

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