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GameClub Expanding to Bring PC and Console Titles to Its Mobile Subscription Gaming Service

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Nearly a year after its launch, subscription mobile gaming service GameClub is today announcing an expansion that will start bringing PC and console gaming titles to mobile.

gameclub pc
The first three PC titles to be announced for GameClub are Tokyo 42​, ​Ancestors Legacy​, ​and ​Chook & Sosig: Walk the Plank, all of which will be coming to iOS and Android this fall. GameClub is also announcing new content for its existing library, which includes new levels and modes coming to Breach & Clear.

Similar to Apple Arcade, GameClub offers a library of over 100 games available to play without ads or in-app purchases. Offering support for both iOS and Android, a subscription is priced at $4.99 with up to 12 family members able to share a single subscription.

GameClub got its start updating classic iOS games for modern display sizes and device capabilities, but has broadened its reach as it first expanded to Android and has now begun porting key titles from other platforms to its library.

Top Rated Comments

76 months ago

I prefer Apple Arcade.
Really? Can you provide a more detailed review of both game subscriptions? As a frequent contributor here on MR I am interested in your feedback on both services, likes, dislikes, fav game, worst game.

Thanks in advance!
Score: 4 Votes (Like | Disagree)
76 months ago
It would benefit all of us readers if MacRumors staff can add to this article, or create a new post explaining why this is OK and xCloud/ Stadia are not. After all, they did give us like a dozen Apple vs Fortnite articles.
Score: 3 Votes (Like | Disagree)
PickUrPoison Avatar
76 months ago
There are at least three issues streaming game services are having with App Store rules: the review of game titles; the requirements to have a license for all games; and section 4.2.7, that “thin clients for cloud-based apps are not appropriate for the App Store”.
Score: 3 Votes (Like | Disagree)
76 months ago

Am I missing something here? Why are they allowed on iOS but xCloud and others are not?
Because they followed the rules. Apple has rules that allow for this. Just have to follow them.

"The reason is simple and has been technically mentioned in the app store’s policies for years. It’s because Apple can’t review each game these apps offer and can’t individually rank them on the app store.

“Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search,” Apple added in the statement."

https://www.digitaltrends.com/gaming/apple-ios-google-stadia-microsoft-xcloud-guidelines-violation/
Score: 3 Votes (Like | Disagree)
dtrj787 Avatar
76 months ago

Am I missing something here? Why are they allowed on iOS but xCloud and others are not?
It's allowed because the individual games are on the App Store. The service just makes them free.
Meaning Apple can actually review the game independently. The same way Apple Arcade works.
Score: 2 Votes (Like | Disagree)
76 months ago

My question is how this service can exist on iOS, but xbox game pass cannot?
Simplest answer: xCloud and Stadia don't bother to take the time/effort/expense to create iOS/iPadOS ports of the games. Game Club does. That's how Game Club can submit games for App Store review and have them approved: the games run natively on iOS/iPadOS. xCloud and Stadia games do not, so they would never pass review. That's also what Apple means when they say "level playing field". Taking the time/effort/expense to port the game is what other developers on the App Store have done when they want to sell a game that originally appeared on PC or console.
Score: 1 Votes (Like | Disagree)

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