GameClub, a subscription-based gaming service that revives classic iOS games, recently expanded into PC and console titles, promising to bring popular console and desktop games to mobile platforms.
Today, GameClub is debuting its first PC to mobile game, Chook & Sosig: Walk the Plank. Available on PC and Mac, this is the first time that Chook & Sosig has been expanded to iPhone, iPad, and Android devices.
Chook & Sosig: Walk the Plank is a hand-drawn point-and-click adventure where titular characters Chook and Sosig play a tabletop game roleplaying as pirates alongside some friends. Players are tasked with seeking treasure, solving puzzles, and more.
GameClub is also working to port additional PC titles to iOS and Android devices this fall, including Tokyo 42 and Ancestors Legacy.
Priced at $4.99 per month, GameClub offers more than 100 games that can be played without additional in-app purchases or ads. Games can be shared with up to 12 family members across iOS and Android devices.
Friday November 6, 2026 3:27 pm PST by Juli Clover
When the iPhone Duo launched, we shared a list of some of the fun apps developers created for the new form factor. Two weeks out, developers are continuing to come up with fresh ideas, so we thought we'd share some of our favorites.
Games
Marbles Unhinged ($2.99) - Marbles Unhinged is a marble maze designed for the Duo. When you fold it, the floor turns into a ramp. If you stand the top...
Thursday November 5, 2026 12:59 am PST by Tim Hardwick
Apple is launching five new products on Friday, November 6, following pre-orders that opened last week, including its first touchscreen MacBook Pro models.
The following new products will be available from today:
iPad mini with OLED display and A20 Pro chip
iMac with M6 chip
14-inch MacBook Pro with M6 chip
14-inch MacBook Pro with OLED touchscreen
16-inch MacBook Pro with OLED...
Sunday November 8, 2026 7:42 am PST by Joe Rossignol
Apple has made a change to its development process for iOS 28, macOS 28, and corresponding software updates, according to Bloomberg's Mark Gurman.
In his Power On newsletter today, he said Apple separates development of each year's new operating systems into three major stages. Typically, he said each stage consists of four weeks of coding followed by a four-week "convergence" period where...