QuickBooks Adds Support for Tap to Pay on iPhone
Intuit QuickBooks today announced Tap to Pay on iPhone for QuickBooks Online customers in the United States, allowing small and mid-market businesses to accept in-person contactless payments without additional hardware.

The feature integrates with the QuickBooks mobile and GoPayment iOS apps, enabling businesses to receive payments using only an iPhone. Customers can accept contactless credit and debit cards, Apple Pay, and other digital wallets without requiring external devices. Transactions processed through the feature are automatically categorized and reconciled within QuickBooks Online.
By providing a direct, integrated payment solution, Tap to Pay on iPhone is intended to help small businesses receive payments faster, reducing delayed transactions and reliance on invoice processing. The feature also allows businesses to accept immediate payments on open invoices or generate new invoices at the point of sale.
Tap to Pay on iPhone is available exclusively to U.S.-based QuickBooks Online customers with an active QuickBooks Payments plan. The rollout begins today, with wider availability expected in the coming weeks.
Popular Stories
When the iPhone Duo launched, we shared a list of some of the fun apps developers created for the new form factor. Two weeks out, developers are continuing to come up with fresh ideas, so we thought we'd share some of our favorites.
Games
Marbles Unhinged ($2.99) - Marbles Unhinged is a marble maze designed for the Duo. When you fold it, the floor turns into a ramp. If you stand the top...
Apple is launching five new products on Friday, November 6, following pre-orders that opened last week, including its first touchscreen MacBook Pro models.
The following new products will be available from today:
iPad mini with OLED display and A20 Pro chip
iMac with M6 chip
14-inch MacBook Pro with M6 chip
14-inch MacBook Pro with OLED touchscreen
16-inch MacBook Pro with OLED...
Apple has made a change to its development process for iOS 28, macOS 28, and corresponding software updates, according to Bloomberg's Mark Gurman.
In his Power On newsletter today, he said Apple separates development of each year's new operating systems into three major stages. Typically, he said each stage consists of four weeks of coding followed by a four-week "convergence" period where...